AI Insights · Timothy · March 2024
Top 5 3D Realistic Games on Android in Switzerland Q1 2024
Explore the performance of the top 5 3D realistic games on Android in Switzerland for Q1 2024, highlighting trends in downloads, revenue, and active users.
The performance of the top 5 3D realistic games on the Android platform in Switzerland during the first quarter of 2024 showcases notable trends in downloads, revenue, and active users. Here’s a detailed look at each app's performance:
State of Survival: Zombie War saw a dynamic quarter. Weekly revenue started at approximately $30.2K in the first week of January and experienced fluctuations, peaking at around $29.4K in late February. Downloads began at 143 in early January and declined to 60 by the end of February, before rebounding to 182 in the last week of March. Active users showed a steady pattern, starting at 1.4K and reaching 1.6K mid-March, before ending the quarter at 1.4K.
PUBG MOBILE demonstrated impressive growth in revenue, starting at $18.6K in the first week of January and climbing to $36.3K by the end of March. Downloads remained relatively stable, with minor fluctuations, ranging from 851 to 479, and then stabilizing around 700 towards the end of the quarter. Active users hovered consistently around the 10K mark throughout the quarter.
Call of Duty: Mobile Season 7 had a varied performance. Revenue started at $26.5K in early January, dipped to $7.8K in mid-March, and ended at $15.2K. Downloads showed a decline from 759 in the first week of January to 442 by the end of March. Active users began at 14.2K, dropped to 11.5K in early March, and slightly recovered to 11.8K by the end of the quarter.
Age of Origins experienced a decline in revenue from $19.4K in early January to $7.5K by mid-February, with a recovery to $17K by the end of March. Downloads saw a decrease from 364 to 49 over the quarter. Active users started at 3.1K and fluctuated, peaking at 3.2K in late February, before settling at 2.8K by the end of March.
EA SPORTS FC™ Mobile Soccer showed a mixed trend. Revenue began at $9.9K, peaked at $16.3K in late January, and then fluctuated to $8.4K by the end of March. Downloads began at 1.2K, dipped to 561 in early January, and saw a resurgence to 961 by the end of the quarter. Active users started strong at 33.7K, dipped to 26.2K by mid-March, and ended the quarter at 28.6K.
The data for these top 5 apps, provided by Sensor Tower, reveals insightful trends in the Swiss gaming market. For more detailed insights and analytics, visit Sensor Tower.